From the first iteration of the game we have re-design controllers adding some more movement options but keeping the 2D basic constriction to the movement. Players now are able to jump, roll, front flip, front flip twist and Dance (Dance is automatic at the end of each round.)
UI was also re-design and turn into what we consider is more user friendly. The middle screen timer has been replaced with a dodged ball counter.
Balls dont just appear randomly and are directed randomly to the platform, they also appear 2 at the time in step of all together as it was in the previous version.
Audio and more polishing will be added on the next iteration.
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